What does Karel do if it encounters a blocked front in the Decorate the Fence function?

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In the Decorate the Fence function, when Karel encounters a blocked front, the most appropriate action for Karel is to put a ball down. This choice makes sense within the context of the function's purpose, which is to decorate the fence by placing balls at specific intervals as Karel moves along. If Karel's front path is blocked, it needs to perform a meaningful action (like placing a ball) instead of turning around or stopping.

Putting a ball down also aligns with the overall goal of the function, which is focused on decoration rather than navigation, meaning that it ensures Karel continues to fulfill its task effectively even when encountering obstacles. This action maintains progress in the function's objective despite the blockage in its immediate path.

Moving forward, Karel must check its surroundings before deciding its next action, ensuring that it continues to decorate the fence without interruption.

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