What action follows the last putBall() in the makeTower function?

Prepare for the Karel Challenges Test. Study using flashcards, multiple-choice questions, hints, and explanations. Enhance your learning and excel in your exam!

In the context of the makeTower function, after Karel executes the last putBall() command, Karel often needs to reposition itself to continue its tasks, such as moving to a new location to build another structure or to return to a starting point. By moving forward after the last putBall(), Karel ensures that it either has space to navigate without obstacles or can prepare for subsequent commands. This is a common pattern in programming with Karel, where positioning and movement are critical to formulating a sequence of actions that achieve the desired outcome.

The other actions—turning left, stopping programming, or turning right—do not typically help Karel transition smoothly to the next step in completing its objective following the construction of a tower. Forward movement aligns with the logical flow of Karel's tasks in programming challenges, allowing for an effective continuation of its operations.

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