In the Lots of Hurdles function, how many times does Karel execute the jumping pattern?

Prepare for the Karel Challenges Test. Study using flashcards, multiple-choice questions, hints, and explanations. Enhance your learning and excel in your exam!

In the context of the Lots of Hurdles function, Karel is programmed to navigate through a series of hurdles by executing a specific jumping pattern. To determine how many times Karel jumps, we must consider the structure of the function within the program.

If the function is designed to loop through a sequence of hurdles, each iteration typically represents one complete jump over a hurdle. In this scenario, if the total number of hurdles that Karel must navigate is established as five, then Karel would execute the jumping pattern exactly five times, allowing for each hurdle to be cleared successfully.

This understanding is crucial because the function is designed to count the jumps, and the specific instructions dictate that Karel needs to jump for each hurdle present. Therefore, if the configuration of the course consists of five hurdles, it confirms that Karel will execute the jumping pattern five times, matching the specified choice.

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